IBM and the Forbidden City
There’s a post on TechCrunch about IBM and the China’s Palace Museum collaborating on a VW that duplicates all 178 acres of the Forbidden City. It’s built on the gaming engine, Torque from Garage Games instead of OpenSim. Seems counterproductive to me to base a VW on a proprietary gaming platform when there’s a perfectly good Open Source VW platform available. As near as I can tell from the article though, this isn’t really a VW with user created content but a FPS without any shooting.
Tags: china, forbidden city, games, gaming platform, open source, palace museum, techcrunch, torque